Bring lifelike fireground control to your FiveM server with this fully interactive Breathing Apparatus (BA) Entry Control Board, inspired by real-world UK Fire Service procedures. Designed for immersive roleplay, realistic incident management, and professional command operations.
🧯 Features:
✅ Tag System
Insert and remove identity tags in real time, synced across all clients.
✅ Real-Time SCBA Monitoring
Tracks player air pressure, calculates Time To Whistle (TTW) and Time Of Whistle (TOW) — fully compatible with Rytrak's SCBA.
✅ Standalone Simulation Mode
Don’t use r_scba? No problem. A built-in simulation system depletes air pressure automatically over time.
✅ Dynamic Alarms
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ADSU Alarm if players remain stationary
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DSU Alarm triggered by firefighters
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Withdraw Alerts for safe exits
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Evacuation System with hold-to-activate and Y key acknowledge
✅ Realistic NUI Interface
Custom-designed UI replicating an actual fire service BA board with:
✅ Multiple Board Support
Spawn and use multiple BA boards simultaneously, each tracked independently — perfect for large-scale or multi-entry incidents.
✅ Optimized for Performance
Clean, modular code with no unnecessary dependencies.
🔧 Configuration:
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BA board model spawncode (customizable - use ours, or use your own!)
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Whistle pressure threshold
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ADSU trigger time
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Simulated pressure depletion rate
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Update intervals
📦 Included:
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Full NUI UI (HTML/CSS/JS)
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Optional spawn & delete commands
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Easy-to-follow documentation
📚 Dependencies:
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ox_target for clean interaction prompts
💡 Ideal for fire/EMS-focused communities, multi-agency servers, and immersive UK roleplay.
✔️ Plug & play.
✔️ Fully synced.
✔️ Realistically detailed.
✔️ Future-proof and expandable.
[[FEATURES]]
Tag System: Insert and remove identity tags in real time, synced across all clients.
Real-Time SCBA Monitoring: Tracks player air pressure, calculates Time To Whistle (TTW) and Time Of Whistle (TOW) - fully compatible with rytrak's SCBA.
Standalone Simulation Mode: Don't use r_scba? No problem. A built-in simulation system depletes air pressure automatically over time.
Dynamic Alarms: ADSU Alarm if players remain stationary, DSU Alarm triggered by wearers, Withdraw alerts for safe exits, Evacuation System with hold-to-activate and Y key acknowledge.
Realistic UI interface: Custom designed UI replicating an actual fire service BA Board
Fully Interactable: Fully interact with every button and textbox of the UI
Multiple BA Board Support: Spawn as many ba boards as you want and however you want
Integratable: Integrate with any prop spawning, boot or equipment script - Just spawn the prop and it'll work!
[[END_FEATURES]] [[INSTALLATION]]
Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs
[[END_INSTALLATION]] preview: https://youtu.be/NHjQPZvmY3I?si=CHONu5-Vtji4BeC4 Tags: Standalone, ESX, QBCore, Paid