NEW RELEASE: Realistic Fuel Script NEW RELEASE: Realistic Fuel Script NEW RELEASE: Realistic Fuel Script NEW RELEASE: Realistic Fuel Script NEW RELEASE: Realistic Fuel Script NEW RELEASE: Realistic Fuel Script NEW RELEASE: Realistic Fuel Script NEW RELEASE: Realistic Fuel Script
MENÜ
Home Basket Police RP Fire RP Ambulance RP Other 3D Assets

Informationen

Docs
Home Police RP

POLICE RP
SHOP

🔐 Trakka Key Management Board System

🔐 Trakka Key Management Board System

Enhance realism and control in your FiveM emergency services roleplay server with Trakka, a sleek and immersive vehicle key cabinet system inspired by real-world police fleet management tools.

Built for serious roleplay communities, Trakka streamlines the checkout, return, and control of emergency vehicles – all through an interactive in-game board interface.

⚙️ Features

  • 🧷 Realistic key cabinet board prop system with NUI interface
  • 🔐 Vehicle key management – only the assigned player can lock/unlock
  • 🧍 Interactive ox\_target integration for accessing boards and vehicles
  • 🧠 Smart spawn checks – prevents duplicate spawns if the space is blocked
  • 🚗 Livery & extra support for customized vehicles
  • 🔒 Lock/Unlock via ox\_target, with animated keyfob & indicator flashes
  • 📋 Admin menu for adding/removing/editing vehicles via UI
  • 🧾 Persistent board/vehicle config saved in `boards.json`
  • 🔔 Built-in Discord webhook logging (checkout/return events)
  • ✨ Stylish, responsive UI with live status and animations

🧠 Usage

Players approach a Trakka board and press \[E] (via ox\_target)

Browse available vehicles from the interactive list

Check out a vehicle to spawn it and receive keys

Use ox_target to lock/unlock your vehicle

Return keys when done to free the vehicle for others

Admins can:

* Add/edit/remove vehicles

* Reset keys or set vehicles out of service

* Add new boards using `/addtrakkaboard`

 🛠 Configuration

* 🔒 Admins are defined in `config.lua` via `Config.AuthorizedAdmins`

* 🔗 Discord webhook logging can be configured via `Config.WebhookURL`

* 🧰 Board and vehicle setups are stored in `boards.json` and can be edited manually or entirely managed in-game

📦 Compatibility

* ✅ Fully standalone

* ✅ Supports ox_target

* 🔌 Designed for easy integration with other resources

* 🧱 Future-proof structure for expansion and persistence

This is version 1.0.

Upcoming in v1.1: fuel & damage persistence, external key system integration, spawn events, and more!

[[FEATURES]] Realistic: Realistic trakka key cabinet with UI interface Keys: Key management to lock/unlock your vehicle Interaction: ox_target integration Smart: Spawn checks to prevent duplicate spawns if the space is blocked Liveries: Livery and extra customisation support Admin: Admin menu for adding/removing/editing vehicles in-game via UI easily Persistent: Board/vehicle config is saved in a .json file so it's all persistent Discord: Discord webhook integration [[END_FEATURES]] [[INSTALLATION]] Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs [[END_INSTALLATION]] Tags: Standalone, ESX, QBCore, Paid

17.99 GBP
🧨 Flashbang Script - Blind Your Enemies

🧨 Flashbang Script - Blind Your Enemies

A fully standalone, realistic flashbang system for immersive FiveM tactical gameplay.
Throw, stun, disorient, and dominate — with proper 3D audio, screen effects, and NPC panic built right in.

✅ Features

  • Custom addon flashbang weapon

  • Authentic GTA-style explosion with 3D positional sound

  • Realistic screen effects: whiteout, blur, and ear ringing

  • Full LOS + view angle logic — only get flashed if you're looking!

  • NPC reactions: ragdoll, panic, and flee (fully synced)

  • Supports custom audio files for tinnitus or muted sounds

  • Built-in exports for integration with breaching/trap scripts

  • Fully standalone – no ESX/QBCore dependencies

  • Clean, simple config.lua to adjust everything

  • Optimized for performance (tested on OneSync)

🛠️ Configuration (config.lua)

  • FlashbangRadius — how far the effect spreads

  • StunDuration — how long players are disoriented

  • CookTime — delay from throw to detonation

  • FlashAffectsNPCs — enable or disable NPC reactions

 🔌 Included Exports

  • TriggerFlashEffect(coords) – manually apply flash effect

  • IsPlayerFlashed() – check if player is stunned

  • DetonateFlashbang(coords) – trigger flashbang explosion manually

  • GetFlashbangConfig() – retrieve current config values

📂 Documentation

💡 Perfect For:

  • Tactical breaching scenarios

  • SWAT/mil-sim RP

  • PvP balance (flanking, cover, flash tactics)

  • Training simulations or scripted missions

  • Hardcore realism servers

📦 What's Included:

  • Full standalone flashbang script

  • Preconfigured addon weapon + weapon meta

  • Configurable client/server logic

  • Custom audio support (with sample files)

  • Exports & documentation

🤝 Need Help?

Support is available via after purchase.

[[FEATURES]] Custom: Addon flashbang weapon Authentic: GTA-Style explosion with 3D Positional sound Screen Effects: Realistic screen effects such as whiteout, blur and ear ringing LOS Logic: Only get flashed if you're looking at the flashbang NPC Reactions: Ragdoll, panic and flee (fully synced) Customised: Supports custom audio files for tinnitus or muted sounds Exports: Built-in exports for integration with breaching/trap scripts and more Standalone: No ESX/QBCore dependencies, but works with them all if you'd like [[END_FEATURES]] [[INSTALLATION]] Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs [[END_INSTALLATION]] preview: https://youtu.be/7RcJ4KjRdfQ?si=Dum4RR3eO46KwIhq Tags: Standalone, ESX, QBCore, Paid

9.99 GBP
🧱 Throwables - Throw Those Drugs Away!

🧱 Throwables - Throw Those Drugs Away!

Throwables is a standalone, framework-free FiveM script that adds realistic prop handling and physics-based throwing, perfect for roleplay servers, sandbox gameplay, or immersive object interactions.


🎮 Core Features

✅ /hand [object] to spawn a prop in-hand
✅ /throw or hotkey (default G) to launch the object
✅ Realistic throw direction & velocity (with in-car support!)
✅ Left-hand attachment support
✅ On-screen hints with dynamic keybind icons
✅ Pick up props with [E] and re-use them
✅ Fully synced for all players


⚙️ Developer-Ready

  • 🧩 Clean exports for external scripts to give/remove props

  • 🔔 Callback + event support when items are picked up

  • 🔧 Configurable features: aiming/melee blocking, vehicle use, hints

  • 🎨 Easy to add custom props via config.lua

  • 📜 Fully documented with GitBook-style documentation


💡 Example Use Cases

  • Civs throwing bricks during a protest RP

  • Running from the cops? Throw your knife in the hedge

  • Thrown objects as distractions or stuns

  • Custom prop-based minigames or training scenarios

📜 Documentation

[[FEATURES]] Command: /hand [object] to spawn a prop in-hand Command: /throw or hotkey (default G) to launch the object Throw: Realistic throw direction & velocity (with in-car support!) Attachment: Left-hand attachment support Hints: On-screen hints with dynamic keybind icons Re-use: Pick up props with [E] and re-use them Networked: Fully synced for all players [[END_FEATURES]]

[[INSTALLATION]] Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs [[END_INSTALLATION]] preview: https://youtu.be/7RcJ4KjRdfQ?si=urTE2i1mNli_8zZm Tags: Standalone, ESX, QBCore, Paid

FREE
⛔ Scene Menu - Spawn Props or Stop & Slow Traffic

⛔ Scene Menu - Spawn Props or Stop & Slow Traffic

Finally, we bring to you (under a new brand) scene menu 2.0. New features, fixed bugs, optimization, and hours of sweat and tears bring you the latest in traffic and scene management technology within FiveM.

WHAT'S NEW

  • You can now stop peds in their tracks, allowing you to manage both road AND foot traffic!
  • Manage traffic pathing nodes for a sleeker way of stopping and redirecting traffic.
  • Enjoy a brand new interface with a user-friendly menu API
  • Visualise the zones before you place them in 3D!
  • Close off individual lanes

THE FEATURES YOU KNOW AND LOVE

  • Utilise speed zones to slow or halt traffic in an area
  • Place down objects such as cones, lights, signs, and anything else you desire
  • Fully customizable
  • Networked traffic management


FREE

YOUR WISHLIST