NEW RELEASE: Boot/Trunk System - Advanced Vehicle Inventories NEW RELEASE: Boot/Trunk System - Advanced Vehicle Inventories NEW RELEASE: Boot/Trunk System - Advanced Vehicle Inventories NEW RELEASE: Boot/Trunk System - Advanced Vehicle Inventories NEW RELEASE: Boot/Trunk System - Advanced Vehicle Inventories NEW RELEASE: Boot/Trunk System - Advanced Vehicle Inventories NEW RELEASE: Boot/Trunk System - Advanced Vehicle Inventories NEW RELEASE: Boot/Trunk System - Advanced Vehicle Inventories
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📸 Freecam PRO - Be the Hollywood director you've always wanted to be

📸 Freecam PRO - Be the Hollywood director you've always wanted to be

Freecam PRO is the direct descendant of the DH Freecam resource so many people have come to love and use across FiveM for stunning in-game media. With Pro, you can now do even more!

📦 Features

🎥 Multiple Camera Modes (Freecam, Orbit Mode, Follow Mode)
🎞️ Rockstar-Editor inspired keyframe system
⏺️ Live camera position recorder & auto-keyframe system (This is NOT a video recorder, it's a camera tool - Use 3rd party software for recording.)
💡 Placeable ambient lights & spotlights, all fully configurable
💾 Save your keyframe setups for future use to finish your project in your own time.
📺 Multiple pre-built screen filters, and configuration to include even more!
🛠️ Dynamic and toggleable depth of field system.
📍 Easy to use and intuitive controls.
📍 ESX & QBCore compatible.
🔐 ESX & QBCore permission systems.
🔐 ACE permission system.
🥎 Easy to install.
🧑‍💼 Fully supported.

💃 Show Off Competition

Join our discord (RPWorks Discord) and check out the freecam competition channel to show off your latest work with freecam and be in with a chance to win 20% off your next purchase on our store every month. 

Terms: The winner is decided each month by a panel of judges chosen by RP Works developers. The RP Works developers may stand in as judges should they need or desire. The media sent is judged based on quality. Any entries found not to be made using freecam will be removed. Any entries found using AI to enhance the quality will also be removed. Winners are announced within the first week of every month, but due to commitments the date may differ each month.

[[FEATURES]] UI: Clean and user friendly Keyframes: Set keyframes for the camera to follow Record: Record your camera's path and replay it Filter: Set different screen filters Orbit: Make the camera orbit a target Follow: Make the camera follow a target ESX: Fully supported ESX permissions QBCore: Fully supported QBCore permissions [[END_FEATURES]] [[INSTALLATION]] Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs [[END_INSTALLATION]]  Tags: Standalone, ESX, QBCore, Paid

19.99 GBP
🧰  Boot - An all-in-one vehicle inventory script

🧰 Boot - An all-in-one vehicle inventory script

Bring your roleplay to life with a fully interactive, realistic vehicle storage system designed for serious RP communities.

The RPWorks Boot System transforms how players interact with vehicle equipment — replacing basic menus with immersive, physical item management, realistic weight limits, and multi-access vehicle storage.


🚓 Built for Realistic Roleplay

Whether you're running police, fire, ambulance, or civilian operations, this system ensures equipment handling feels authentic, organised, and immersive.

  • Retrieve equipment directly from vehicle access points

  • Physically place props into the world

  • Return items through an intuitive inventory system

  • Manage realistic loadouts per vehicle


⚙️ Core Features

🚗 Multi-Boot Vehicle Support

  • Configure multiple access points per vehicle

  • Support for rear, side, bonnet, or custom positions

  • Fully editable in-game visual placement system


📦 Realistic Inventory & Weight System

  • Vehicle storage limited by configurable capacity

  • Items have individual weights

  • Prevents unrealistic overloading

  • Live UI showing used / max capacity


🧍 Player Carry Limits

  • Players have their own carry capacity

  • Encourages teamwork and realistic behaviour

  • Prevents carrying excessive equipment


🧱 Physical Props System

  • Place items like cones, barriers, and equipment into the world

  • Props are:

    • Synced between all players

    • Persist through player reconnects

  • Pickup system integrated with ox_target


🔁 Return Inventory System

  • Return items via a dedicated UI

  • Choose what to return and how many

  • Works across:

    • Props

    • Weapons

    • Command-based items


🔐 Vehicle Safe System

  • Separate secure storage for restricted items

  • Configurable per vehicle

  • Access methods:

    • 🔑 Keypad (custom code per vehicle)

    • 🛡️ ACE permissions

  • Safe items automatically hidden from normal boot view


🛠️ Full In-Game Admin Tools

No config editing required.

Admins can:

  • Register new vehicles in-game

  • Add/edit/delete boot access points

  • Adjust storage positions visually

  • Configure vehicle safes (code or ACE)

  • Add/remove items and presets


📍 Restock Points System

  • Define locations where vehicles can be restocked

  • Optional visual marker

  • Simple interaction prompt

  • Instantly restores default vehicle loadouts


🔔 Modern UI & Notifications

  • Clean, responsive UI design

  • Uses ox_lib notifications

  • No chat spam — fully immersive feedback


🧩 Flexible Item System

Supports multiple item types:

  • 🧱 Props (placeable objects)

  • 🔫 Weapons

  • ⚙️ Command items (run commands on use)

Command items support:

  • Separate take and return commands

  • Perfect for tools, scripts, and integrations


🔌 Framework Compatibility

  • Standalone (no framework required)

  • Works with:

    • ox_target

    • ox_lib

  • Easily extendable for any server setup


⚡ Performance Focused

  • Optimised for FiveM servers

  • Minimal network overhead

  • Server-authoritative inventory system

  • Safe handling of edge cases (duplication, desync, race conditions)


🎯 Perfect For

  • UK Emergency Services RP

  • Realism-focused communities

  • Whitelisted servers

  • Training & structured roleplay


🧠 Why Choose RPWorks?

Built with realism, usability, and scalability in mind — this system is designed to feel like a natural part of your world, not just another menu.


📦 What You Get

  • Fully functional Boot System resource

  • In-game admin tools

  • Configurable items, vehicles, and safes

  • Ongoing support & updates


🚀 Future Updates

Planned improvements include:

  • Persistent world props across restarts

  • Enhanced UI customisation

  • Additional item interactions

[[FEATURES]] Configurable: Fully change any features and add custom items Weight: Limit vehicle and player carry weights Props: Fully networked prop spawning and removal Realism: Built with realism and immersion in mind UI: Stylish and easy to use UI Weapons: Lock with keypad code or ACE permissions Configurable: Change all boots in-game Restock: Restock your boot at the station Commands: Run one command when you take it out, and another when you return it! [[END_FEATURES]] [[INSTALLATION]] Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs [[END_INSTALLATION]] preview: https://www.youtube.com/watch?v=ryMtndngz1Q&t=1s Tags: Standalone, ESX, QBCore, Paid

24.99 GBP
👨ZoneCues — Immersive Ambient Cue System for RP

👨ZoneCues — Immersive Ambient Cue System for RP

Bring your server’s roleplay to life with realistic, proximity-based ambient cues. Perfect for immersive investigations, subtle hints, and
  storytelling moments.

🔍 What is ZoneCues?

ZoneCues lets players create dynamic in-world notifications (or “cues”) that appear when other players enter a specific area — around a person, vehicle, object, or location.

For example:

  • “You notice a strong smell of cannabis”

  • “There’s blood on the rear bumper”

  • “You hear crying from inside the building”

These subtle, automatic messages enhance immersion and storytelling without breaking character.

📦 What’s Included?

  • Clean and commented Lua code (client/server)

  • Fully styled NUI with modern interface

  • Configurable radius, font size, timeout durations, etc.

  • Ready-to-run with ox_target integration

  • Tebex & server-license ready

🔧 Dependencies

  • ox_target

  • ✅ ox_lib

  • ✅ Any RP framework or standalone — fully framework-agnostic

⚙️ Documentation

https://rp-works-modding.gitbook.io/rp-works-modding-docs/zonecues

💬 Questions or Support?

Join our Discord at discord.gg/rpworks
We offer full support, updates, and integration advice.

🎯 Perfect For:

  • Police, EMS, and fire roleplay

  • Storyline servers and mystery events

  • Whitelisted communities

  • Passive RP and immersive environments

[[FEATURES]] UI: Clean and user friendly Cues: Attach cues to yourself Cues: Attach cues to vehicles Cues: Attach cues to objects Cues: Place cues at static locations Third-Eye: ox_target integration Networking: Fully networked and synced between players Networking: Auto-remove cues for disconnected players [[END_FEATURES]] [[INSTALLATION]] Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs [[END_INSTALLATION]] preview: https://youtu.be/0nddVXePVm8?si=jwOQEGEcDhThJqup Tags: Standalone, ESX, QBCore, Paid

9.99 GBP
🔐 Trakka Key Management Board System

🔐 Trakka Key Management Board System

Enhance realism and control in your FiveM emergency services roleplay server with Trakka, a sleek and immersive vehicle key cabinet system inspired by real-world police fleet management tools.

Built for serious roleplay communities, Trakka streamlines the checkout, return, and control of emergency vehicles – all through an interactive in-game board interface.

⚙️ Features

  • 🧷 Realistic key cabinet board prop system with NUI interface
  • 🔐 Vehicle key management – only the assigned player can lock/unlock
  • 🧍 Interactive ox\_target integration for accessing boards and vehicles
  • 🧠 Smart spawn checks – prevents duplicate spawns if the space is blocked
  • 🚗 Livery & extra support for customized vehicles
  • 🔒 Lock/Unlock via ox\_target, with animated keyfob & indicator flashes
  • 📋 Admin menu for adding/removing/editing vehicles via UI
  • 🧾 Persistent board/vehicle config saved in `boards.json`
  • 🔔 Built-in Discord webhook logging (checkout/return events)
  • ✨ Stylish, responsive UI with live status and animations

🧠 Usage

Players approach a Trakka board and press \[E] (via ox\_target)

Browse available vehicles from the interactive list

Check out a vehicle to spawn it and receive keys

Use ox_target to lock/unlock your vehicle

Return keys when done to free the vehicle for others

Admins can:

* Add/edit/remove vehicles

* Reset keys or set vehicles out of service

* Add new boards using `/addtrakkaboard`

 🛠 Configuration

* 🔒 Admins are defined in `config.lua` via `Config.AuthorizedAdmins`

* 🔗 Discord webhook logging can be configured via `Config.WebhookURL`

* 🧰 Board and vehicle setups are stored in `boards.json` and can be edited manually or entirely managed in-game

📦 Compatibility

* ✅ Fully standalone

* ✅ Supports ox_target

* 🔌 Designed for easy integration with other resources

* 🧱 Future-proof structure for expansion and persistence

This is version 1.0.

Upcoming in v1.1: fuel & damage persistence, external key system integration, spawn events, and more!

[[FEATURES]] Realistic: Realistic trakka key cabinet with UI interface Keys: Key management to lock/unlock your vehicle Interaction: ox_target integration Smart: Spawn checks to prevent duplicate spawns if the space is blocked Liveries: Livery and extra customisation support Admin: Admin menu for adding/removing/editing vehicles in-game via UI easily Persistent: Board/vehicle config is saved in a .json file so it's all persistent Discord: Discord webhook integration [[END_FEATURES]] [[INSTALLATION]] Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs [[END_INSTALLATION]] Tags: Standalone, ESX, QBCore, Paid

17.99 GBP
🧠 SceneAI – Advanced Roleplay NPC Creator

🧠 SceneAI – Advanced Roleplay NPC Creator

Bring your server to life with interactive NPCs and immersive dialogue.

SceneAI is the ultimate tool for creating realistic, scene-based NPCs in your FiveM server. Whether you're setting up an immersive training scenario, a static roleplay scene, or an ambient character that players can talk to – SceneAI gives you full control.


💡 Key Features:

  • Fully Customizable NPCs – Choose any ped model and tailor their clothing and appearance

  • 🧍 Scenario Animations – Assign idle behaviors like clipboard writing, leaning, drinking coffee, and more

  • 💬 Interactive Conversations – Fallout-style dialogue system with branching questions and animated subtitles

  • 🎯 ox_target Integration – Interact with NPCs using third eye prompts (Talk / Delete)

  • 🧷 3D Placement System – Fine-tune NPC position and rotation using intuitive on-screen controls

  • 🌍 Networked for All Players – Every NPC is visible and interactable across your server

  • 📍 Optional Blip Support – Make your NPCs show up on the map (configurable per ped)


🛠️ Built for Immersion & Custom Scenes

SceneAI is perfect for:

  • Police, fire, and ambulance roleplay briefings

  • Shopkeepers, bouncers, civilians, or informants

  • Training dummy NPCs for academy/intake days

  • Public-facing characters with branching answers


🚀 Easy to Use

Simply run /sceneai to launch the modern UI menu, preview your ped in real-time, customize appearance and conversation, and place it into the world with precision. All placed NPCs are interactable and persistent until deleted.


🎨 No frameworks required
⚙️ Designed to work with any server setup – ESX, QBCore, standalone
📦 Includes full UI, placement logic, and conversation engine out of the box
🧩 Compatible with other RPWorks scene tools


🎉 Bring realism and reactivity to your RP world — SceneAI makes every NPC feel alive.

✅ Instant delivery
📚 Includes documentation:
🛠️ Active support via Discord: .gg/rpworks preview: https://youtu.be/WmmfqkumUUY?si=D0_qwOmYLlb0RNC2 [[FEATURES]] Customizable NPC's: Choose any ped model in the game and tailor their clothing and appearance Scenario Animations: Assign idle behaviours like clipboard writing, leaning, coffee and more Interactive Conversations: Fallout-style dialogue system with branching questions and animated subtitles ox_target: Full ox_target integration for easy interactions 3D Placement: Fine-tune NPC position and rotation using intuitive on-screen controls Networked: Every NPC is visible and interactable across your server Optional Blips: Make your NPCs show up on the map (configurable per NPC) [[END_FEATURES]] [[INSTALLATION]] Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs [[END_INSTALLATION]] Tags: Standalone, ESX, QBCore, Paid

19.99 GBP
🔥 BA Entry Control Board (R_SCBA Integration)

🔥 BA Entry Control Board (R_SCBA Integration)

Bring lifelike fireground control to your FiveM server with this fully interactive Breathing Apparatus (BA) Entry Control Board, inspired by real-world UK Fire Service procedures. Designed for immersive roleplay, realistic incident management, and professional command operations.

🧯 Features:

✅ Tag System
Insert and remove identity tags in real time, synced across all clients.

Real-Time SCBA Monitoring
Tracks player air pressure, calculates Time To Whistle (TTW) and Time Of Whistle (TOW) — fully compatible with Rytrak's SCBA.

Standalone Simulation Mode
Don’t use r_scba? No problem. A built-in simulation system depletes air pressure automatically over time.

Dynamic Alarms

  • ADSU Alarm if players remain stationary

  • DSU Alarm triggered by firefighters

  • Withdraw Alerts for safe exits

  • Evacuation System with hold-to-activate and Y key acknowledge

Realistic NUI Interface
Custom-designed UI replicating an actual fire service BA board with:

  • 12 numbered tag slots

  • Writable incident fields

  • Live clock

  • Status lights and alarm visuals

  • Info display toggle (TTW / TOW / BAR)

Multiple Board Support
Spawn and use multiple BA boards simultaneously, each tracked independently — perfect for large-scale or multi-entry incidents.

Optimized for Performance
Clean, modular code with no unnecessary dependencies.


🔧 Configuration:


📦 Included:

  • Full NUI UI (HTML/CSS/JS)

  • Optional spawn & delete commands

  • Easy-to-follow documentation


📚 Dependencies:

  • ox_target for clean interaction prompts

💡 Ideal for fire/EMS-focused communities, multi-agency servers, and immersive UK roleplay.

✔️ Plug & play.
✔️ Fully synced.
✔️ Realistically detailed.
✔️ Future-proof and expandable.

[[FEATURES]] Tag System: Insert and remove identity tags in real time, synced across all clients. Real-Time SCBA Monitoring: Tracks player air pressure, calculates Time To Whistle (TTW) and Time Of Whistle (TOW) - fully compatible with rytrak's SCBA. Standalone Simulation Mode: Don't use r_scba? No problem. A built-in simulation system depletes air pressure automatically over time. Dynamic Alarms: ADSU Alarm if players remain stationary, DSU Alarm triggered by wearers, Withdraw alerts for safe exits, Evacuation System with hold-to-activate and Y key acknowledge. Realistic UI interface: Custom designed UI replicating an actual fire service BA Board Fully Interactable: Fully interact with every button and textbox of the UI Multiple BA Board Support: Spawn as many ba boards as you want and however you want Integratable: Integrate with any prop spawning, boot or equipment script - Just spawn the prop and it'll work! [[END_FEATURES]] [[INSTALLATION]] Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs [[END_INSTALLATION]] preview: https://youtu.be/NHjQPZvmY3I?si=CHONu5-Vtji4BeC4 Tags: Standalone, ESX, QBCore, Paid

14.99 GBP
🧨 Flashbang Script - Blind Your Enemies

🧨 Flashbang Script - Blind Your Enemies

A fully standalone, realistic flashbang system for immersive FiveM tactical gameplay.
Throw, stun, disorient, and dominate — with proper 3D audio, screen effects, and NPC panic built right in.

✅ Features

  • Custom addon flashbang weapon

  • Authentic GTA-style explosion with 3D positional sound

  • Realistic screen effects: whiteout, blur, and ear ringing

  • Full LOS + view angle logic — only get flashed if you're looking!

  • NPC reactions: ragdoll, panic, and flee (fully synced)

  • Supports custom audio files for tinnitus or muted sounds

  • Built-in exports for integration with breaching/trap scripts

  • Fully standalone – no ESX/QBCore dependencies

  • Clean, simple config.lua to adjust everything

  • Optimized for performance (tested on OneSync)

🛠️ Configuration (config.lua)

  • FlashbangRadius — how far the effect spreads

  • StunDuration — how long players are disoriented

  • CookTime — delay from throw to detonation

  • FlashAffectsNPCs — enable or disable NPC reactions

 🔌 Included Exports

  • TriggerFlashEffect(coords) – manually apply flash effect

  • IsPlayerFlashed() – check if player is stunned

  • DetonateFlashbang(coords) – trigger flashbang explosion manually

  • GetFlashbangConfig() – retrieve current config values

📂 Documentation

💡 Perfect For:

  • Tactical breaching scenarios

  • SWAT/mil-sim RP

  • PvP balance (flanking, cover, flash tactics)

  • Training simulations or scripted missions

  • Hardcore realism servers

📦 What's Included:

  • Full standalone flashbang script

  • Preconfigured addon weapon + weapon meta

  • Configurable client/server logic

  • Custom audio support (with sample files)

  • Exports & documentation

🤝 Need Help?

Support is available via after purchase.

[[FEATURES]] Custom: Addon flashbang weapon Authentic: GTA-Style explosion with 3D Positional sound Screen Effects: Realistic screen effects such as whiteout, blur and ear ringing LOS Logic: Only get flashed if you're looking at the flashbang NPC Reactions: Ragdoll, panic and flee (fully synced) Customised: Supports custom audio files for tinnitus or muted sounds Exports: Built-in exports for integration with breaching/trap scripts and more Standalone: No ESX/QBCore dependencies, but works with them all if you'd like [[END_FEATURES]] [[INSTALLATION]] Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs [[END_INSTALLATION]] preview: https://youtu.be/7RcJ4KjRdfQ?si=Dum4RR3eO46KwIhq Tags: Standalone, ESX, QBCore, Paid

9.99 GBP
🧱 Hold & Throw - Throw Those Drugs Away!

🧱 Hold & Throw - Throw Those Drugs Away!

Hold & Throw is a standalone, framework-free FiveM script that adds realistic prop handling and physics-based throwing, perfect for roleplay servers, sandbox gameplay, or immersive object interactions.


🎮 Core Features

/hand [object] to spawn a prop in-hand
/throw or hotkey (default G) to launch the object
✅ Realistic throw direction & velocity (with in-car support!)
✅ Left-hand attachment support
✅ On-screen hints with dynamic keybind icons
✅ Pick up props with [E] and re-use them
✅ Fully synced for all players


⚙️ Developer-Ready

  • 🧩 Clean exports for external scripts to give/remove props

  • 🔔 Callback + event support when items are picked up

  • 🔧 Configurable features: aiming/melee blocking, vehicle use, hints

  • 🎨 Easy to add custom props via config.lua

  • 📜 Fully documented with GitBook-style documentation


💡 Example Use Cases

  • Civs throwing bricks during a protest RP

  • Running from the cops? Throw your knife in the hedge

  • Thrown objects as distractions or stuns

  • Custom prop-based minigames or training scenarios

📜 Documentation

[[FEATURES]] Command: /hand [object] to spawn a prop in-hand Command: /throw or hotkey (default G) to launch the object Throw: Realistic throw direction & velocity (with in-car support!) Attachment: Left-hand attachment support Hints: On-screen hints with dynamic keybind icons Re-use: Pick up props with [E] and re-use them Networked: Fully synced for all players [[END_FEATURES]]

[[INSTALLATION]] Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs [[END_INSTALLATION]] preview: https://youtu.be/7RcJ4KjRdfQ?si=urTE2i1mNli_8zZm Tags: Standalone, ESX, QBCore, Paid

5.00 GBP
🌦️ Dynamic Weather System

🌦️ Dynamic Weather System

Bring your FiveM server to life with the Dynamic Weather System —a fully customizable, immersive weather experience. This system introduces realistic weather transitions, seasonal weather patterns, and dynamic weather events that affect your entire game world.

Key Features:

- Real-Time Weather Transitions: Experience seamless shifts between weather conditions.
- Seasonal Patterns: Customize weather probabilities for Winter, Spring, Summer, and Autumn.
- Dynamic Events: Lightning strikes that start fires, floods that rise with the rain, and blackouts during storms.
- Admin Control Menu: Full control over weather, time, and special events with an intuitive, modern interface. **Configuration & Control:**
- Easy Setup: Fully configurable via `config.lua` or directly through the in-game admin menu.
- Optimized Performance: Designed to run efficiently with minimal impact on server performance.
- Standalone & ESX Compatible: Works seamlessly with most server setups.

Why Choose Dynamic Weather System?
Enhance your server's realism and player immersion with weather that not only looks amazing but interacts with the game world in meaningful ways. From the tension of an approaching storm to the challenge of restoring power after a blackout, this system adds depth to your server's gameplay.

Buy Now and Transform Your FiveM Experience!

preview: https://youtu.be/r-9lEgLZp6w?si=d8VsoV4JjUAZbA6L Tags: Standalone, ESX, QBCore, Paid [[INSTALLATION]] Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs [[END_INSTALLATION]]

[[FEATURES]] Real-Time Weather Transitions: Experience seamless shifts between weather conditions. Seasonal Patterns: Customize weather probabilities for Winter, Spring, Summer and Autumn Dynamic Events: Lightning strikes that start fires, floods that rise with rain and blackouts or fallen trees during storms Admin Control Menu: Full control over weather, time and special events with an intuitive, modern interface Easy Setup: Fully configurable via config.lua or directly through the in-game admin menu [[END_FEATURES]]

9.99 GBP
🚥 FLS Pattern Designer - Build Patterns In-Game

🚥 FLS Pattern Designer - Build Patterns In-Game

The pattern designer allows administrators and vehicle creators to easily create, modify and export FLS pattern configurations, removing the necessity to even open any JSON or XML files to make your cars realistic, beautiful and of course lit up like a christmas tree! 

All parts of the lighting configuration and sirens can be edited via a sleek, uniform and user-friendly interactive menu in-game! Allowing you to preview your changes LIVE as you make them!

FEATURES

  • LIVE preview of changes

  • OneSync Compatible

  • 24/7 support via discord

  • Change vehicle's sirens in-game

  • Change directional lighting settings

  • Add/Remove steps to lighting stages and preview in realtime!

  • Save & Export with automatic restart of FLS so you don't need to leave the game once!

Tags: Standalone, ESX, QBCore, Paid

5.82 GBP
🚥 FLS Light System [ELS but FiveM!]

🚥 FLS Light System [ELS but FiveM!]

The FiveM Lighting System is the descendant of our EmergencyLS, and acts as an all-in-one configurable vehicle lighting system for the popular Grand Theft Auto V (GTA V) Modification, FiveM. We kept it simple, allowing simple yet extensive text-based JSON configuration.

This resource allows you to truly immerse yourself in the thrill of the chase, with blue lights flashing and sirens blaring.

The server-side element restricts controls to the driver and allows the driver to activate primary, secondary & warning lighting each with individually configurable key bindings.

Welcome to the best server-sided Emergency Lighting System for FiveM yet!

FEATURES

  • Configuration File

  • Multiple Stage Lighting Activation

  • Developer Configuration

  • Server-sided & Network Sync

  • Custom Light Patterns

  • ‘999 Mode Activated’ Sound Effect

  • Siren Beeps

  • ELS Beeps

  • OneSync Compatible

Tags: Standalone, ESX, QBCore, Paid [[FEATURES]] Customizable: In-depth config files & custom light patterns Lighting: Multi-stage lighting system Networked: Server-side and network sync Sounds: '999 Mode Activated' sound effect (OPTIONAL) Sounds: ELS Beeps & Siren Beeps [[END_FEATURES]] preview: https://youtu.be/IfzbGy3uFJk?si=XwSYWnR9dhf8aakn

[[INSTALLATION]] Documentation: Check out the documentation for full instructions at https://shop.rpworksmods.com/docs [[END_INSTALLATION]]

15.00 GBP

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